Mouse Sensitivity Converter
Pick your game and sensitivity, pick the game you are moving to, and get the setting that aims the same.
Getting ready…
How It Works
Every game turns your view a fixed angle for each dot your mouse reports, at a sensitivity of 1. That angle differs between games, which is why the same number feels fast in one and slow in another.
The converter works out how far you turn per inch of mouse movement in your game, then finds the sensitivity that turns the same amount in the other. Change your DPI as well, and it compensates for that too.
It covers 11 games: Apex Legends, Call of Duty: Black Ops 6 and 7, Call of Duty: Warzone and MW III, Counter-Strike 2, Destiny 2, Fortnite, Overwatch 2, Quake Champions, Rainbow Six Siege, Team Fortress 2, Valorant. Each game's scale was last checked in September 2026. A game update can change it, so recheck after a big patch.
Interpreting Your Result
cm/360 is how far you move the mouse for one full turn. It is the one number that means the same thing in every game, so it is the best way to compare your aim with someone else’s.
eDPI is DPI times sensitivity (for Fortnite, times the percentage over 100). It only compares players within one game, because each game scales sensitivity differently.
Destiny 2 and Rainbow Six Siege only take whole numbers. When rounding moves your aim by 0.5% or more, the result shows the exact value and how much faster or slower the rounded one is.
A new sensitivity takes a few sessions to feel right. If your aim feels choppy rather than too fast or slow, the problem may be your screen: check it with the refresh rate test.
Frequently Asked Questions
Does this convert scoped or ADS sensitivity?
No, only hipfire: your normal aim without zooming. Zoomed aim depends on each game’s field of view and scope settings, so set it in the game once your hipfire matches.
What DPI should I enter?
The DPI your mouse is set to, from its software or the button on the mouse. If you are not sure, 800 is the most common default. Leave the new DPI empty unless you are changing it.
Why is Roblox not included?
Roblox has no fixed scale. Its camera speed depends on your camera sensitivity, a setting each experience can change, and even your screen size, and most shooter experiences use their own camera. Any number would be a guess.
Should I change my DPI or my sensitivity?
Either gives the same cm/360. A higher DPI with a lower sensitivity gives the game finer steps to work with. If a converted sensitivity is outside a game’s slider, change your DPI instead.
Why does my aim still feel different after converting?
Check that raw input is on and mouse acceleration is off in both games, as they are by default. A different field of view also changes how fast the same turn looks, even though the distance is the same.